unit Render.V8.Handler;

interface

uses
  Windows, System.SysUtils, System.classes, uCEFTypes, uCEFInterfaces, uCEFv8Value, System.Generics.Collections,
  uCEFv8Handler;

type

  TCustomV8Handler = class(TCefv8HandlerOwn)
  private
    FHandler: string;
    FContext: ICefv8Context;
  public
    property Handler: string read FHandler write FHandler;
    property Context: ICefv8Context read FContext write FContext;
  end;

  TV8HandlerLibary = class(TDictionary<string, TCustomV8Handler>)
  private
    FLibName: string;
  public
    property LibName: string read FLibName write FLibName;
  end;

implementation

end.
